Thursday, 20 April 2017

Week 4


Top 10 Learning theories for digital and collaborative learning
https://www.youtube.com/watch?v=fEC2fLcz7Rk

- a learning theory is - a theory about changes in observable behaviour
- Conditioning - pavlov  and skinner - learners need feedback, programmed learning, “changing the environment in such a way as to reinforce the kind of behaviour which benefits everyone.” Skinner - positive reinforcement
- Connectionism & the law of effect - Thorndike, build learning a step at a time, reinforcement changes a connect.
- Progressive education - John Dewey - self governing learners, teachers as guides, co-operation between home and school, hands on learning
- Constructivism - Vygotsky - social learning, facilitator - interactions with the world
- Constructivism - Piaget - intelligence is dynamic, stages of development, discovery
- Social cognitive theory - Bandura - observation and modelling can give same outcome as direct experience, model and demonstrate behaviour, media can affect behaviour
- Situated cognition/learning - Seely-Brown, Collins, Duguid - learning embedded in activity, context and culture in which it was learned, learning is about performance in situations rather than just an accumulation of knowledge
-Constructionism - Papert - learning by doing, materials and virtual materials, major contributor to learning technology. “Nothing could be more absurd than an experiment in which computers are placed in a classroom where nothing else has changed.”
- Community of Practice - Lave & Wenger - 3 aspects - domain, community and the practice. Learning is unintentional and situated within authentic activity, context and culture. Social relationships - theory of collaborative learning
- Connectivism - Siemens - learning theory for the digital age, internet new ways to learn and share information.

What’s the difference between constructivism and constructionism?
Constructivism - social learning, interactions with the world
Constructionism - production of something - the creative act of making something
Scratch
Thunkables - make apps
Makey makey
- how to use:
Building scientific instruments
Flight simulators
Power motors
Lighting leds
Rain gauge
Home security system
Selfie stick
Bringing code to life
See video on the portal for some other ideas
Constructivism - Rather than having a set of instructions we learnt how to do it through social exploration “social construction”
Constructionist - Hands on making the instrument, which was “providing greater opportunist, to construct new relationships with knowledge in the process.”
Using a makey makey was more of a constructionist approach
Was it Cooperative vs collaborative? I think it was collaborative to a degree as we all had a part to play to make the final product, but I suppose it was possible to do it independently too so were we truly collaborative? I think it is very hard for a task to be fully collaborative often what we think is collaborative is actually only cooperative.

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